Recent content by elilp

  1. elilp

    Force Angle for Legendware

    So ye just wanted forceangle in legendware why not post it here if (g_cfg.misc.forceangle) { animstate->m_flGoalFeetYaw = math::normalize_yaw(animstate->m_flGoalFeetYaw + g_cfg.misc.forceanglevalue); } just make an bool and an int for the value and the...
  2. elilp

    Weave.su fast duck

    hooks
  3. elilp

    Question Improving An Aimbot

    well i can do something with this gonna look into that stuff thx ;D
  4. elilp

    Weave.su Desync Fix

    Oh thx ;D
  5. elilp

    lastmovelby resolver

    seems good my Weave.su goona like this
  6. elilp

    Weave.su fast duck

    So i had a Friend complaining that i my weave doesnt have fast duck so i added it so here is the code you just have to define fast_duck in misc but i hope that should not be a problem #define IN_BULLRUSH (1 << 22) void FastDuck() { if (vars.misc.fast_duck)...
  7. elilp

    Weave.su Desync Fix

    AntiAim.cpp
  8. elilp

    Weave.su Crash fix

    Sorry i have my own source of the cheat that i wanna keep private
  9. elilp

    Weave.su Crash fix

    your number 1 weave.su fan(n) back again. So just go in Hooks.cpp and search for interfaces.global_vars = **reinterpret_cast<global_vars_t***>((*(DWORD**)interfaces.client)[0] + 0x1B); then put this instead interfaces.global_vars =...
  10. elilp

    Weave.su "LBY"

    has to do with the curtime i think
  11. elilp

    Weave.su "LBY"

    hmmm weird
  12. elilp

    Skeet still number one?

    Maybe, I have the feeling right now it just depends on the user some guys are saying "BROO neverlose.cc Number 1" some guys say "uff boy nemesis on top" and so on also with skeet
  13. elilp

    Weave.su "LBY"

    So idk how its called but here some LBY Antiaim for Weave.su Credits: PIPIDUROKARAILEK (ye he is from yougame.biz but its a cool dude) if (vars.antiaim.enable) { float Desync = csgo->local->GetDSYDelta() / 100 * csgo->desync_angle + 30.0f; float MM = 1.10f; float...
  14. elilp

    Weave.su Desync Fix

    So i saw some guys on other forums(including me) searching for a fix for the desync with weave.su. So i thinkt there would be a better fix but it works for me. Also i added Slowalk Jitter that also should work. #include "Hooks.h" #include "AntiAims.h" #include "Ragebot.h" CMAntiAim g_Antiaim...
  15. elilp

    Question Improving An Aimbot

    But well about skeet i already think its nearly perfect lol im try to make a good engine prediction hope that does something
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