Interactive Objects System

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Interactive Objects System V2 is a fully customizable and modular system for interaction with objects, triggers, doors, windows, items, furniture, physics and more.
Technical Details

Features:

100% blueprints.
Easy migration.
Compatible with Third and First Person.
Openable doors and windows.
Swing door with physics.
Interactive triggers: Number pads, buttons, terminals (With 3D widgets), levers, pressure plates and more...
Interactive items with physics.
Full inventory system with weight, inventory UI, and journal.
Examples of consumable items.
Items containers.
Grabbable physics objects.
Interactive furniture: Drawers, Cupboards and Chests.
Interactive lights.
Elevators based on spline movement.
Key system for doors and other objects.
All systems are based on Actor Components and Blueprint Interfaces.


Update (2.1):

Added new UI elements for interactions and items.
Added sounds for interactions and items.
Added new player character example for First Person.


Update (2.3):

Inventory item inspection.
Multiple trigger activation.
Top-down support (With template).
Use items to activate actions and triggers.
Trigger with multiple functions.


NEW (2.4):

New meshes
General improvements


Number of Blueprints: 98

Input: Keyboard, Mouse, Gamepad

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Linux: Not tested

Mac: Not tested


For Download :

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