Mineable and interactive Rocks with spawning ores (Replicated)

demigod324

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stonehitisland-1920x1080-fe369984c2e88d10e8d42a2cba907967.jpg


V.4.26
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Need some Rocks to be mined? Use this customizable Mineable and interactive Rocks based on destructible mesh (Replicated).

Configure
To configure a stone: create a child blueprint of the BP_stonecutting_Master.
Here you are able to configure:
  • Respawn yes/no and time
  • Which Ores to spawn
  • How many ores to spawn per layer
  • How many hits are required to break each layer
  • Which class can trigger the hit on the rock
  • Inactivity time and reset
  • Stone break sound
  • Which Mesh to use as a rock
  • The destructible mesh from the same rock
  • Which decal to use (ore veins)
  • And much more!

Technical Details​

Features:
  • On high demand of the Discord Community: Point based damage logic for e.g. ESRPG Integration
  • Stonecutting_Master to configure easily all the types of rock you need and every setting you can think of.
  • Ore_Master to configure all the ores including camera facing text
  • 7 predefined different rocks and ores: Gold, Iron, Copper, Silver, Uranium, Coal, Stone
  • Pickaxe Character which swings the pickaxe at the rocks, including animation, particle, mesh and sound effects
  • Including example Rocks of different types
  • Replicated!
Number of Blueprints: 20
Meshes: 11
Materials: 7 and 21 instances
Network Replicated: Yes!

 

SirHope

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stonehitisland-1920x1080-fe369984c2e88d10e8d42a2cba907967.jpg


V.4.26
You cant view this link please login.


Need some Rocks to be mined? Use this customizable Mineable and interactive Rocks based on destructible mesh (Replicated).

Configure
To configure a stone: create a child blueprint of the BP_stonecutting_Master.
Here you are able to configure:
  • Respawn yes/no and time
  • Which Ores to spawn
  • How many ores to spawn per layer
  • How many hits are required to break each layer
  • Which class can trigger the hit on the rock
  • Inactivity time and reset
  • Stone break sound
  • Which Mesh to use as a rock
  • The destructible mesh from the same rock
  • Which decal to use (ore veins)
  • And much more!

Technical Details​

Features:
  • On high demand of the Discord Community: Point based damage logic for e.g. ESRPG Integration
  • Stonecutting_Master to configure easily all the types of rock you need and every setting you can think of.
  • Ore_Master to configure all the ores including camera facing text
  • 7 predefined different rocks and ores: Gold, Iron, Copper, Silver, Uranium, Coal, Stone
  • Pickaxe Character which swings the pickaxe at the rocks, including animation, particle, mesh and sound effects
  • Including example Rocks of different types
  • Replicated!
Number of Blueprints: 20
Meshes: 11
Materials: 7 and 21 instances
Network Replicated: Yes!

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Is it replicated?
 
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