std::ofstream{ "csgo/materials/chamsAnimated.vmt" } <<
"VertexLitGeneric { $envmap editor/cube_vertigo $envmapcontrast 1 $envmaptint \"[.7 .7 .7]\" $basetexture dev/zone_warning proxies { texturescroll { texturescrollvar $basetexturetransform texturescrollrate 0.6 texturescrollangle 90 } } }";
materialAnimated = g_MatSystem->FindMaterial("chamsAnimated", TEXTURE_GROUP_MODEL);
thanksCode:std::ofstream{ "csgo/materials/chamsAnimated.vmt" } << "VertexLitGeneric { $envmap editor/cube_vertigo $envmapcontrast 1 $envmaptint \"[.7 .7 .7]\" $basetexture dev/zone_warning proxies { texturescroll { texturescrollvar $basetexturetransform texturescrollrate 0.6 texturescrollangle 90 } } }"; materialAnimated = g_MatSystem->FindMaterial("chamsAnimated", TEXTURE_GROUP_MODEL);